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Virtual Reality Modeling Language

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ALSO CALLED: VRML, Virtual Reality Markup Language, Modeling Languages
DEFINITION: CAVE (Cave Automatic Virtual Environment) is a virtual reality environment consisting of a cube -shaped room in which the walls are rear-projection screens.The CAVE is contained within a larger room that must be absolutely dark when the CAVE is in use. Three-dimensional ( 3-D ) images within the cave appear to float in mid-air. The viewer, who wears special glasses synchronized with the projectors,  … 
Definition continues below.
Virtual Reality Modeling Language Reports
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The State of the Developer Nation: From Cloud to Mobile, IoT to VR
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RESEARCH CONTENT: How well do you really know modern developers? Explore the results of this Developer Economics survey that polled 21,000 developers to get into their mindset and find out how they feel about cloud, mobile, IoT, virtual reality, machine learning, and more.
Posted: 08 May 2017 | Published: 31 Mar 2017

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Computer Weekly –11 April 2017: Virtual reality in healthcare
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EZINE: In this week's Computer Weekly, we find out how virtual reality technology is starting to be used to improve healthcare. We examine the new tax laws that are causing IT contractors to quit government digital projects. And we analyse the software licensing issues arising from SAP's recent court case over indirect access. Read the issue now.
Posted: 10 Apr 2017 | Published: 11 Apr 2017

ComputerWeekly.com

CW Middle East: UAE faces IT recruitment challenge
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EZINE: As a measure of the progress of technology in the region, we quickly move into the world of flying cars in this issue with a look at plans from the Dubai Roads and Transport Authority (RTA) to launch autonomous aerial vehicles in July this year.
Posted: 07 Apr 2017 | Published: 13 Apr 2017

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The Value of Extended Reality Technologies to Business
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WHITE PAPER: When faced with the need to innovate, we need to look at new technologies. Augmented, virtual, and mixed reality technologies are currently being assessed for their viability. Access this Forrester report to see what their survey revealed about the potential value of these new, reality altering technologies.
Posted: 05 Apr 2017 | Published: 30 Dec 2016

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Computer Weekly: Robots at Your Service
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EZINE: Many digitally revolutionary technologies are currently on the edge of the mainstream—including virtual reality, artificial intelligence for financial advice, and the Internet of Things. This week's issue of Computer Weekly discusses the limitations that are holding these technologies back from widespread adoption.
Posted: 11 Mar 2016 | Published: 15 Mar 2016

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Computer Weekly – 1 September 2015: Wearable Technology Proves its Worth on the Front Line
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EZINE: In this week's Computer Weekly, we look at business applications for wearable technology. With hands-free police and military pilot projects already under way, wearable technology is set to make its mark in the enterprise in the near future.
Posted: 28 Aug 2015 | Published: 28 Aug 2015

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VIRTUAL REALITY MODELING LANGUAGE DEFINITION (continued): …  can walk around an image to study it from all angles. Sensors within the room track the viewer's position to align the perspective correctly.A research team led by Thomas A. DeFanti, Daniel J. Sandin, and Carolina Cruz-Neira developed the first CAVE at the University of Illinois at Chicago and demonstrated it at the 1992 SIGGRAPH conference. CAVEs are used for research into a wide range of disciplines including archaeology, architecture, art, biology, engineering, geometry, geology, meteorology and physics.In May 2007, researchers from the University of Calgary in Alberta, Canada created the CAVEman … 
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