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Deloitte Telecoms, Media, and Technology Predictions 2016
sponsored by ComputerWeekly.com
RESEARCH CONTENT: The technology, media and telecommunications (TMT) practice at Deloitte, the business advisory firm, gives its predictions for the technology sector in 2016.
Posted: 22 Jan 2016 | Published: 22 Jan 2016

ComputerWeekly.com

A Quick Guide to Localizing Games for Global Markets
sponsored by Transifex
WHITE PAPER: Localizing your games can be a very complicated process. Explore the 8 basic steps to localize your game to a global audience and drive more sales. Learn how you can identify target markets, select the right translation resource, and more.
Posted: 13 May 2016 | Published: 13 May 2016


IT education in Scandavia
sponsored by ComputerWeekly.com
ESSENTIAL GUIDE: Learn how Scandanvian educators are capitalising on IT advances to help children learn in this Computer Weekly report.
Posted: 15 Mar 2013 | Published: 15 Mar 2013

ComputerWeekly.com

Designing Artificial Intelligence for Games (Part 1)
sponsored by Intel Software Network
WHITE PAPER: This article begins a four part series that explores the following important AI concepts and how to optimize them to run on today’s cutting edge multi-core processors.
Posted: 14 Aug 2009 | Published: 20 Jun 2009

Intel Software Network

Odds Favor Scientific Games for Infrastructure Uptime
sponsored by HP & Intel®
CASE STUDY: New software is allowing one company in the gaming industry the opprtunity to improve compliance readiness and upgrade security while facilitating failover in the event of an unplanned outage.
Posted: 01 Jun 2011 | Published: 01 Jun 2011

HP & Intel®

Designing Artificial Intelligence for Games (part 2)
sponsored by Intel Software Network
WHITE PAPER: This article gets dangerously close to real artificial intelligence (AI). All intelligent agents need to have a basic ability to perceive their environment and some means of navigating and moving within the world around them-be it real or otherwise. Read on to learn more about AI.
Posted: 17 Aug 2009 | Published: 11 Jun 2009

Intel Software Network

Social Gaming in the Cloud: A Business White Paper
sponsored by RightScale
WHITE PAPER: Major gaming publishers such as Zynga, Crowdstar and Playfish use RightScale to scale to tens of millions of players per day. RightScale has the experience and tailored solution for launching and managing social games on the cloud.
Posted: 01 Sep 2010 | Published: 01 Sep 2010

RightScale

Gaming Health Meter with CSS3
sponsored by Intel
TECHNICAL ARTICLE: This article describes how game developers can use the power of CSS3 to design common game indicators, such as health, magic, ammo, money, etc.
Posted: 16 Dec 2011 | Published: 16 Dec 2011

Intel

HTML5 Game Development for AppUp - Part 1
sponsored by Intel
TECHNICAL ARTICLE: This article is the first in a series detailing one independent developer's foray into game development using the Encapsulator tool for Intel AppUp.
Posted: 15 Dec 2011 | Published: 09 May 2011

Intel

Gamania Group tightens security to strengthen game development capability
sponsored by Hewlett Packard Enterprise
WHITE PAPER: Inside this white paper, read up on a gaming software company that was looking to expand in the market, but first turned to automated security management tools to ensure compliance and customer trust before moving forward.
Posted: 25 Sep 2013 | Published: 31 Oct 2012

Hewlett Packard Enterprise
 
 
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