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sponsored by ComputerWeekly.com
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Posted:
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15 Mar 2013
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Published:
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15 Mar 2013
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Format:
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PDF
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Length:
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7
Page(s)
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Type:
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Essential Guide
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Language:
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English
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ABSTRACT:
Nordic educators are capitalising on IT advances to enhance students’ learning experiences. In this collection of case studies, Computer Weekly Europe looks at how real-world scenarios are used to stimulate learning in Denmark, why Norwegian students are benefiting from gaming and why the PC is mightier than the pen in Sweden.
Contents:
- How technology in Denmark has transformed education
- Norwegian school uses gaming to help visualization
- Children learn to read and write on laptops in Sweden
Click on the button to download this report

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BROWSE RELATED
RESOURCES
Education Industry | Educational Software | Game Consoles | Games and Entertainment Software
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View All Resources
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