sponsored by ComputerWeekly.com
Posted:  15 Mar 2013
Published:  15 Mar 2013
Format:  PDF
Length:  7  Page(s)
Type:  Essential Guide
Language:  English
ABSTRACT:

 

 

Nordic educators are capitalising on IT advances to enhance students’ learning experiences. In this collection of case studies, Computer Weekly Europe looks at how real-world scenarios are used to stimulate learning in Denmark, why Norwegian students are benefiting from gaming and why the PC is mightier than the pen in Sweden.

 

 

Contents:

  • How technology in Denmark has transformed education

 

  • Norwegian school uses gaming to help visualization

 

  • Children learn to read and write on laptops in Sweden

 

Click on the button to download this report

 






BROWSE RELATED RESOURCES
Education Industry | Educational Software | Game Consoles | Games and Entertainment Software

View All Resources sponsored by ComputerWeekly.com

About TechTarget:

TechTarget provides enterprise IT professionals with the information they need to perform their jobs - from developing strategy, to making cost-effective IT purchase decisions and managing their organizations' IT projects - with its network of technology-specific Web sites, events and magazines

All Rights Reserved, Copyright 2000 - 2014, TechTarget | Read our Privacy Statement