Games and Entertainment Software Reports

Computer Weekly's Downtime Upload Christmas Special
sponsored by TechTarget ComputerWeekly.com
PODCAST: In this week's episode of the Computer Weekly Downtime Upload podcast, Caroline Donnelly, Clare McDonald and Brian McKenna discuss their favourite moments of the last 10 episodes as part of their Christmas Special.
Posted: 08 Feb 2021 | Premiered: Dec 17, 2019

TechTarget ComputerWeekly.com

Computer Weekly’s Downtime Upload Christmas Special
sponsored by TechTarget ComputerWeekly.com
PODCAST: In this week's episode of the Computer Weekly Downtime Upload podcast, Caroline Donnelly, Clare McDonald and Brian McKenna discuss their favourite moments of the last 10 episodes as part of their Christmas Special.
Posted: 13 Nov 2020 | Premiered: Nov 13, 2020

TechTarget ComputerWeekly.com

Gamania Group tightens security to strengthen game development capability
sponsored by Hewlett Packard Enterprise
WHITE PAPER: Inside this white paper, read up on a gaming software company that was looking to expand in the market, but first turned to automated security management tools to ensure compliance and customer trust before moving forward.
Posted: 25 Sep 2013 | Published: 31 Oct 2012

Hewlett Packard Enterprise

IT education in Scandavia
sponsored by TechTarget ComputerWeekly.com
ESSENTIAL GUIDE: Learn how Scandanvian educators are capitalising on IT advances to help children learn in this Computer Weekly report.
Posted: 15 Mar 2013 | Published: 15 Mar 2013

TechTarget ComputerWeekly.com

Gaming Health Meter with CSS3
sponsored by Intel
TECHNICAL ARTICLE: This article describes how game developers can use the power of CSS3 to design common game indicators, such as health, magic, ammo, money, etc.
Posted: 16 Dec 2011 | Published: 16 Dec 2011

Intel

Designing Artificial Intelligence for Games (part 2)
sponsored by Intel Software Network
WHITE PAPER: This article gets dangerously close to real artificial intelligence (AI). All intelligent agents need to have a basic ability to perceive their environment and some means of navigating and moving within the world around them-be it real or otherwise. Read on to learn more about AI.
Posted: 17 Aug 2009 | Published: 11 Jun 2009

Intel Software Network

Designing Artificial Intelligence for Games (Part 1)
sponsored by Intel Software Network
WHITE PAPER: This article begins a four part series that explores the following important AI concepts and how to optimize them to run on today’s cutting edge multi-core processors.
Posted: 14 Aug 2009 | Published: 20 Jun 2009

Intel Software Network