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Customer experience is the new competitive battleground and realtime is an important part of that. Sports and gaming businesses, in particular, stand to suffer or gain from how well they execute around realtime.
Partial solutions like Pusher may help but come with limitations of scale and dependability, and their latencies can be prohibitively high.
So, what are the key problems in implementing realtime properly and how do you avoid them?
In this white paper, uncover 6 of the top problems organization face when implementing realtime, including:
- Latency is too high
- Lack of synchronization across screens
- Loss of connectivity across changing network conditions
- And 3 more
Download this white paper to learn more about these problems and how you can address them.