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Every organization is currently looking to develop and publish applications as quickly as possible, but it’s also imperative, especially during the COVID-19 pandemic, that you are able to support your apps post-deployment and offer the best possible user experience.

Riot Games, the creator of League of Legends, deals with the issue of support on a massive scale, with 8 million players around the world every day.

Check out this case study to learn how Riot Games has introduced observability into their service with a new platform from New Relic, and find how they were able to reduce downtime in a time when people have considerably more time for gaming.

New Relic
Feb 8, 2021
Sep 8, 2020
Case Study

This resource is no longer available.