How EA Games failed at mobile apps
Getting a mobile program off the ground is not always easy.
In this expert e-guide, find out what gaming giant Electronic Arts (EA) learned from a failed effort and one successful strategy for deploying cloud infrastructure for mobile apps. Inside, see how they went from creating a few unwanted applications to becoming a mobile application factory that made it easy to update apps and deploy new ones.
Additionally, learn from Red Hat CTO, Mícheál Ó Foghlú, how Node.js went exponential and how it is contributing to a new “mindset” when it comes to enterprise mobility and agility.