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Games and Entertainment Software
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ALSO CALLED:
MultiUser Dialogues,
Educational Applications,
MultiUser Dimensions,
Game Software,
Family Entertainment Software,
MUD,
MultiUser Dungeons,
Entertainment Software,
Children's Software
DEFINITION: Second Life is a massive multi-player universe (MMU) set in a 3D virtual world created by San Francisco-based software maker Linden Labs.Second Life was founded by the former CTO of RealNetworks, Philip Rosedale. Rosedale intended the virtual world to closely mirror the "metaverse," a 3D version of the Internet set in the near-future as described in the cyberpunk novel "Snow Crash" written by Neal
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GAMES AND ENTERTAINMENT SOFTWARE DEFINITION (continued):
Stephenson. Residents can design and build residences on land that they own or rent from either Linden Labs or other residents. There is a high level of entrepreneurial activity in Second Life. As of late 2006, hundreds of thousands of dollars were changing hands daily as residents created and sold a wide variety of virtual commodities. Linden Labs provides the software tools for 3D design for free, but many residents prefer to purchase what more knowledgeable programmers have created than try to build things themselves.Major tech corporations have used Second Life to market products or services
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