How EA Games failed at mobile apps

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Getting a mobile program off the ground is not always easy.

In this expert e-guide, find out what gaming giant Electronic Arts (EA) learned from a failed effort and one successful strategy for deploying cloud infrastructure for mobile apps. Inside, see how they went from creating a few unwanted applications to becoming a mobile application factory that made it easy to update apps and deploy new ones.

Additionally, learn from Red Hat CTO, Mícheál Ó Foghlú, how Node.js went exponential and how it is contributing to a new “mindset” when it comes to enterprise mobility and agility.

Vendor:
Red Hat
Posted:
Feb 8, 2021
Published:
Sep 8, 2016
Format:
PDF
Type:
eGuide
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