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Designing Artificial Intelligence for Games - Part 3
sponsored by Intel
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In this 3rd part of the Designing Artificial Intelligence for Games series, you'll learn how to give your agents higher orders of intelligence. The agents can already deal with the immediate situation they find themselves in; now you are working toward artificial intelligence (AI) that deals with broader goals and the bigger picture.
(THIS RESOURCE IS NO LONGER AVAILABLE.)
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Available Resources from Intel
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